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Each game is allotted a maximum of 2 minutes and 15 seconds to complete. A game starts and the clock starts ticking down when the player elects to receive a kickoff. When the time expires, the current game is terminated. the player can continue playing by initiating another kickoff to start a new game. One possession is equal to a maximum of 4 downs. A possession begins after a kickoff return or after getting a first down. A player can play as many possessions as possible within the 2 minutes and 15 seconds time allotted for the game, or until there is a turnover on downs (all 4 plays are run without getting a first down). If a player does not achieve a first down on a given possession, there is a turnover on downs and the game is over. The player can continue playing by electing to receive a kickoff to start a new game. The game clock can only be stopped by an incomplete pass, a turnover on downs or running out of game time. If a player cashes out the game is over. When a touchdown is achieved a jackpot is awarded and the game ends. A winning combination consists of yards gained by a play result or a kickoff return with a forward motion on the field only. All awards are shown in credits. Only the highest winner paid per play. Malfunction voids all plays and pays. Winners are paid on registered credits only. |
















